6.05.2012

Ubisoft Conference - E3 2012

Everyone is throwing out the celebrity card this year. While E3 is no stranger to live performances, (like Microsoft's Cirque Du Soleil in 2010) this year sure does have a lot. Ubisoft began their conference with a group of women dancing to the upcoming Just Dance 4 songs, and ended the performance by becoming Flo Rida's back up dancers. So, Microsoft snagged Usher and Ubisoft got Flo Rida. Who is the real winner here?

Pictures by Boston.com and USA Today

The best part of Flo Rida's performance was when he told the audience to put their hands in the air. Almost immediately, you see a bunch of arms go up but they are flailing awkwardly since everyone is seated and a good amount of them have laptops or other electronic devices in their laps.

After Aisha Tyler made an awkward comment about everyone being a little bit gay, the presentation Ubisoft's of new games began.


Towards the end of the conference, Ubisoft showcased their already released free-to-play online games. E3 is pretty much a massive advertisement, but Ubisoft shouldn't have been advertising what they already have on the market.  The following games were shown with their reviews slapped next to them.
  
  • Trails Evolution 
  • The Settlers Online 
  • Ghost Recon Online

Ubisoft didn't use their time wisely here. I understand they are proud of what they've developed, but E3 is all about showcasing what is new, not what has already been accomplished.  I only forgive them because of the awesomeness they concluded their conference with - even though it wasn't related to their lengthy montage. 


Watch Dogs is probably the best new thing I've seen out of any of the conferences. It's a game with consequences and it is surely going to be one that'll make you think about what you do before you do it. I'll be writing more about this later this week in my 'Best of E3' post. 

To watch the press conference for yourself, click here.  [Warning: The hosts are annoying.]

Stay tuned for coverage of Sony and Nintendo's conferences!

Yours truly,
HavokRose

6.04.2012

EA Conference - E3 2012

The first thing I want from this conference is The Sims. When I think EA, The Sims is the first thing that comes to mind. I played that game on my computer as a child well into my teenage years. Returning to that series would be awesome.

Dead Space. EA started with DeadSpace 3, and I was just about ready to run from the room. If there there is one thing that really scares me, its aliens. I don't mean aliens like the cute Grunts in Halo, I mean like the big baddies in Aliens.


Thankfully, the trailer hardly showed any of the gruesome creatures, but it did reveal something else: Co-op! Who doesn't love Co-op? Especially if it's a simple drop-in and drop-out format. With this addition, maybe I could handle the horrifying world of Dead Space. Just maybe.




Everyone was just bringing in surprise guests today. In order to talk more about the upcoming Madden game, EA brought in NFL's Hall of Famer, Michael Oher.

Then, it was time for a Maxis presentation. I was so happy - then they announced it was a game for Facebook. That shrunk my excitement down to the size of a pea. In a way, it makes sense that they are finally releasing the SimsCity Social for Facebook.

Facebook is a great place for simulation games, such as FarmVille and CastleVille, so it was only a matter of time before Maxis brought it's original creation to Facebookers. In addition, they announced another SimsCity for PCs that would include a multiplayer feature.

In addition to these three games, EA announced and presented the following games:


My favorite part of this conference was when Criterion Games' Executive Producer Matt Webster ended his presentation with "God save the queen." So British. 

Did anything from EA's conference impress you?

To watch EA's Conference, click here.

Tune in tomorrow for a report on Ubisoft and Sony's conferences! 

Yours truly, 
HavokRose 


Microsoft Conference - E3 2012

Once again, it's here! E3 - also known as the most important televised event in the gaming community - begins today with the anticipated Microsoft Conference. Like last year, I'll be breaking down the conference and reporting what's what - that way you don't have to think about it too much.

Microsoft picked up right where they left off from last year by premiering the partially live action trailer of Halo 4, which led right into the first ever gameplay footage.


For anyone who has had doubts about Halo 4, and I know there are a lot of people out there, each and every one of you must watch this video. It's gotten me more excited than ever to get my hands on this game. 343 Industries did a fantastic job on designing the new enemies, and this trailer has me drooling for more. 

After a quick word from Don Mattrick, the barrage of game trailers and gameplay began.

Games



K = Kinect Enabled 
X = Xbox Exclusive 

Features


Aside from games, Microsoft announced a number of new features. Since they are becoming more entertainment focused, they had a good amount to reveal:  

  • Bing Genres - Search entertainment genres through voice control. 
  • More Language Identification for Bing 
  • Nickelodeon, Paramount, Machinima, Univison added
  • NBA Legue Pass/Game Time 
  • NHL Game Center 
  • Watch ESPN - More networks available 24/7
  • Xbox Music - Available on Xbox 360, PCs, Tablets and Phones 
  • Nike+ Kinect Training 
  • Xbox SmartGlass
  • Internet Explorer

Microsoft concluded the conference with Call of Duty: Black Ops 2. The coolest thing about that for me was that they made their president a woman. Other than that, I wasn't too interested. When it comes to Call of Duty, I prefer Modern Warfare. The game looked interesting but before I'm ready to buy I'll want more information on the game. 

Final Commentary 


SmartGlass was the most impressive new feature Microsoft announced. This system is a way to connect phones, tablets and televisions to movies, gameplay and other media. While you are watching the Game of Thrones on HBO Go, you can whip out your tablet to see what part of the land the characters are at and read other information about the show. It also gives your phone the power to become a remote. This becomes an important feature with the addition of Internet Explorer. You can use your touch phone to scroll, zoom, and perform other features. This is a big improvement from other console internet programs because they are typically difficult to control. Using your phone is much simpler than trying to scroll through each letter and slowly typing with a controller.

Photo from Liveside.net

Another interesting feature was the Nike+ Kinect training. This new program will send you messages to your phone for when you need to workout, connect you to the Nike+ system and provides interactive workout routines. I think this is a smart partnership for Microsoft. Just like Wii Fitness, it will attract a wider audience to their console, especially since it is a program backed by Nike+, which already has a plentiful amount of users. 

As for games, I was disappointed with what Microsoft revealed. There was nothing new that I was really impressed with. We already knew about Halo 4, Tomb Raider, Fable: The Journey and to an extend, the new Gears of War: Judgement and Black Ops 2. Basically, Microsoft needs to step it up when it comes to games - we need more than just sequels. 

Dance Central 3 was another game Microsoft announced. Was anyone surprised? Definitely not about the game, but maybe about Usher's live performance. So, if I purchase Dance Central 3, will Usher pop out of the game? If so, I think they could use this transportation technology to better the world and bring me Orlando Bloom instead. That would be nice. 

What did you think about the conference? 

To watch the conference, click here.

Stay tuned for coverage of EA, Ubisoft and Sony's conferences. 

Yours truly, 
HavokRose 

5.16.2012

Overcoming Virtual Death

Giant evolved Centaur/Fallout Wiki
While it takes my little brother an hour and a half to complete a difficult mission on Fallout: New Vegas, it takes me at least three. A majority of the time I am sneaking around corners, constantly checking my V.A.T.S. (Vault-Tec Assisted Targeting System) for nearby enemies and doing just about everything to prevent a monster popping out and killing me.

Ever since I started playing video games, I've used this crazy tactic to try and avoid the scariest enemies. When a monster like the giant evolved centaur or yao guai appear on my screen, I head for the hills. And if I happen to spot the foe too late it usually ends with my death and very real whimpers and screams. (I know, I'm a baby.)

With less time on my hands, this method makes it nearly impossible for me to finish a game. To get rid of my fear of an in-game death, I've found a new iPhone game to break me of my ridiculous habit.


For $3.99, I've been training myself with Square Enix's new iPhone game, 774 Deaths. 

Once you tap start, it begins. However, don't expect Square Enix to hold your hand in this game. There is no tutorial level, instructions on controls or even a story line. In this game, Square Enix tests your knowledge of controls on the iPhone and your ability to quickly solve difficult puzzles. 

You begin in a room with two grey characters - a man and a woman. By walking up to one of the figures, you can change your character. The following room is where the real fun begins. The room has four tombstones, another grey man - a character change - and the door to the next room that is locked. In order to progress, you must complete two of the four games.

In each game there is a different layout with different obstacles and different controls, which makes the game fairly challenging. The first game was simple. You use the arrows to move and the circle to jump on stones to get across the room. Then Game 2 threw you into a room where you must tilt your iPhone and avoid the blade-lined walls. In the third game, your character automatically runs and you must tap the screen to jump. For the fourth game, you must guide your character through a maze by tilting your iPhone before the time runs out.  

Game 1 - 12 Deaths
Game 2 - 17 Deaths
Game 3 - 3 Deaths
Game 4 - 1 Death

The reason this game is so effective in teaching me to accept the occasional pixelated death is because, as you may have guessed from the title, you die a lot. The first four rooms took me a total of 33 deaths to complete - which isn't too bad. Some of the later games have taken me well over 40 deaths to complete.

As frustrating as this game can be, it's also really fun. This games was worth the money, and it's a great game to play while I'm waiting in line at a store or while I'm waiting for a match in a game lobby. So, if you get an iTunes gift card or are willing to spend the $3.99, I recommend you check this game out. What's your favorite iPhone game?

Yours truly,
HavokRose

5.08.2012

Kittens Make Everything Better

If finals time is as stressful for you as it is for me, you'll know that procrastination is the key to staying sane. So instead of studying for my Japanese final this morning, I stumbled upon this adorable video.


Pikachu is Japanese, so this could count as studying in some roundabout way.

For those of you also battling through finals, がんばって!

As soon as this dreadful week is over, I promise more posts, possibly some videos and definitely an expansion to this site that I hope you'll love more than I do!

Yours truly,
HavokRose

4.08.2012

Eggs Are Prettier Colored


Happy Easter Everyone! 




Aside from these colorful beauties, I think the talking grunts from the Halo series were my favorite easter eggs. How about yours?

Yours truly,
HavokRose

4.04.2012

Press X Twice

You may have noticed something is a little bit different about this website. Yes, you are still on what was once known as Platform Girls, but this girl decided it was time for a new look.

After a recent poll conducted on Facebook, I decided it was time to give this blog a new name.

I came up with the name by just playing around with different video game terminology. For some reason, I looked at my controller next to me and thought about buttons... X? Then I noticed there was a Y right next to it. Just like chromosomes! (I don't know how that thought made its way into my head, I'm in a botany class right now, not biology.) Then it hit me: what about two X's, the chromosome's for women? From there, Press X Twice was born! See what I did there?

In other news, Martha Stewart has ruined my Facebook game.



She wants to have some sort of Easter feast or something... Oh, goodness.

Anyways, what do you think about the changes? Let me know in the comments below.

Yours truly, HavokRose